> For the complete documentation index, see [llms.txt](https://treasure-dwarf-battles.gitbook.io/dwarf-battles/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://treasure-dwarf-battles.gitbook.io/dwarf-battles/gameplay-and-rewards/treasure-hunt.md).

# Treasure Hunt

While the game is in development, content may change

<figure><img src="https://2805371607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTTufONu0qzQNDh1vpq4a%2Fuploads%2FfG6tg6gPs5rUo4O7njdq%2F1500%D1%85500_2.png?alt=media&amp;token=6faf4462-5b2f-494d-a7d4-078cf4ea5670" alt=""><figcaption></figcaption></figure>

ATTENTION ON MONAD VERSION THESE MECHANICS MAY DIFFER. This is relevant for Blast version

Treasure Hunt is a special auction system where treasure chests are filled with ETH through minting new heroes and battle commissions. It uses Blast-native yield to grow the prize more and faster. There are three types of treasure chests: wooden, golden, and mythical.

{% hint style="info" %}
**\*Note:** All prices are approximate before the game starts. Currently, prices are shown in ETH.
{% endhint %}

Each chest has different bet steps and rewards from every [Dwarf Battle](/dwarf-battles/gameplay-and-rewards/battle-system.md). When there is ETH in the chest, it uses a Native-Yield mechanism with a 4% APR and the prize grows.

35% of the battle commission is distributed among the three chests:

* Wooden - 5%
* Golden - 10%
* Mythical - 20%

Players can place a bet to try to win the accumulated amount of ETH.

<figure><img src="https://2805371607-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTTufONu0qzQNDh1vpq4a%2Fuploads%2FpWtZA4aWD9X4ahS6ifDK%2Ftreasure%20hunt2.JPG?alt=media&amp;token=52724aae-f526-461c-b547-27a939d41ca7" alt=""><figcaption></figcaption></figure>

| Treasure     | Bet        | Timer   |
| ------------ | ---------- | ------- |
| **Wooden**   | 0.0025 ETH | 9 hours |
| **Golden**   | 0.005 ETH  | 9 hours |
| **Mythical** | 0.01 ETH   | 9 hours |

The timer starts when the first bet is made and resets to 9 hours with each new bet. The reward goes to the player who made the last bet that no one surpassed. Note: Losing bets are not returned. Only one winner.

The reward is distributed as follows: 80% goes to the winner, 20% goes to the project development fund
