Treasure Dwarf Battles
  • Welcome
    • 🗻Overview
    • 🏔️Lore
  • Gameplay & Rewards
    • ⚖️Game Economics
    • 🤔How to Start
    • 🌄Battle System
    • 📦Treasure Hunt
    • 🏆Leaderboard
    • 💪Blending
    • ⚔️Equipment
    • ⚒️Crafting
  • Additional Information
    • 🤝Referral System
    • 🎁Diggy Points
      • Guide for Creators
      • Guide for Validators
    • ✈️Potential Airdrop
    • 🌉Bridge to Blast
    • 👷Team
    • 📄Smart Contracts
  • 📱Mobile app
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  1. Gameplay & Rewards

Treasure Hunt

While the game is in development, content may change

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Last updated 2 months ago

ATTENTION ON MONAD VERSION THESE MECHANICS MAY DIFFER. This is relevant for Blast version

Treasure Hunt is a special auction system where treasure chests are filled with ETH through minting new heroes and battle commissions. It uses Blast-native yield to grow the prize more and faster. There are three types of treasure chests: wooden, golden, and mythical.

*Note: All prices are approximate before the game starts. Currently, prices are shown in ETH.

35% of the battle commission is distributed among the three chests:

  • Wooden - 5%

  • Golden - 10%

  • Mythical - 20%

Players can place a bet to try to win the accumulated amount of ETH.

Treasure
Bet
Timer

Wooden

0.0025 ETH

9 hours

Golden

0.005 ETH

9 hours

Mythical

0.01 ETH

9 hours

The timer starts when the first bet is made and resets to 9 hours with each new bet. The reward goes to the player who made the last bet that no one surpassed. Note: Losing bets are not returned. Only one winner.

The reward is distributed as follows: 80% goes to the winner, 20% goes to the project development fund

Each chest has different bet steps and rewards from every . When there is ETH in the chest, it uses a Native-Yield mechanism with a 4% APR and the prize grows.

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Dwarf Battle